ever unknown glades - experiential diagram + section partti + proccess
At night, Shark Valley Loop becomes a gradient of information.
Only the light of the moon will reveal pocket of fauna.
The line between swap and high grounds, disappears.
As a consequences, amphibian dominate the environment.
- The construction should have a dual role, or more so be capable of coexisting in the high grounds of the everglades and the swaps of such, like an amphibious.
- Internally the system could introduce pockets of swap, leaving the public user to wonder if he is in land or water. At the same time, it will bring an education platform. The permanent users (scientist) could use this as a testing zone in addition.
- The carve out lands from the internal swaps will be re purpose to angler the construct to the ground. Plus, help with the vertical circulation and provide a protection from flooding in the days of summer.
- Depending in the program, a value of light to dark should be experience though out the spaces. Translating into a gradient of emotions, or information. Open-diffuse-shaft-opaque-close light filtration.
- Right to left = land to water. Down to up = water to land to sky. That is the gesture metamorphosis of the amphibious construct.